What I am?
As a UI/UX Designer, I create responsive designs for web and mobile, based on user research and defined user flows. I design wireframes, prototypes, and high-fidelity UIs while collaborating with developers and stakeholders. I use design systems, AI tools, and plugins to streamline workflow and ensure consistency. My process includes usability testing and continuous improvements for a better user experience.
Design
- Figma is my go-to design tool for UI/UX design, and I use FigJam for creating user flows and storyboards. I also use various plugins to speed up my workflow and enhance the overall design quality.
- I have strong knowledge of using AI tools to enhance designs and speed up the workflow. Instead of relying solely on plugins, I use AI tools to generate impressive illustrations and images that elevate the overall design.
- I have strong knowledge in designing multiple layouts for mobile, desktop, and tablet devices. I’ve worked on websites, applications, and web applications, ensuring responsive and adaptive designs across all screen sizes.
What I’m Learning Next
- Using my UI/UX skills, I'm taking steps toward designing for AR and VR. I'm also exploring the tools I need to learn beyond Figma to support this transition.
- I'm focused on learning Unreal Engine and C++ programming, which are used to create 3D elements and environments. This helps me elevate my design skills to the next level.
- With my UI/UX skills, I can easily adapt to AR and VR design. Especially through strong UX practices, I can create interfaces that align with what users truly need and expect.
Knowledge
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Learning | ![]() ![]() |